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Even more amazing to me is that the tech to create these really existed 7 years ago (would have been slower to train but most methods don't need the latest GPUs
by jaccola 11mo ago
Even more amazing to me is that the tech to create these really existed 7 years ago (would have been slower to train but most methods don't need the latest GPUs). This means there are no doubt more improvements just waiting to be discovered!
- pedalpete 11mo agoThe tech was not available, but it was the direction we were heading. Digital Twins were a thing, and we had developed a high-resolution 3d world, outside of cities. At the time, we thought that NERFs were going to allow us to increase resolution and fill in the gaps of what we didn't know about the world. Then Gaussian Splats came in and just took over. There are definitely still improvements and techniques. However, people occasionally still reach out to me to ask how to build a replica of Ayvri, and I tell them you wouldn't build it today like we did back then. Today, you wouldn't go through the processes of setting up tile-servers, I think you can get current AI to build a scene frame by frame and transition between frames, rather than tile by tile. But others in the gaming world may have different opinions as to where the industry is heading.