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Saw that the Steam Frame was wireless and lost interest. Wireless is always an extra complication that never improves things. I've learned lots about framing to
by Pet_Ant 11mo ago
Saw that the Steam Frame was wireless and lost interest. Wireless is always an extra complication that never improves things. I've learned lots about framing to hardwire my home network. Sure, make it an option, but I won't pay for latency, battery life, battery weight, cost, or pairing issues of wireless solutions. Give me (replaceable, standard) cables anyday!
That said, there is hope, because if there is a wireless version and it takes off, it can't be hard to make a wired version.
- p1necone 11mo agoI agree with you for most things, but a VR headset is definitely something where the pros outweigh the cons vis a vis avoiding wires for me.
- ZeWaka 11mo agoIt's also wired, and you could even take out the battery for the weight.
- wlesieutre 11mo agoIt doesn't improve quality and latency, but for VR it absolutely improves not dealing with a cable that you can't see and will tangle yourself up with if you turn either direction more than once Two notes on how Steam Frame is handling this - It's a standalone headset, less demanding games run directly on the Steam Frame and the wireless connection doesn't factor in to anything. - It makes two simultaneous wifi connections, one on 5 ghz for connecting to your wifi network / internet, and another on 6 ghz for connecting to your streaming PC. They include an official 6 ghz USB dongle for the PC so you don't have to deal with finding which 3rd party option will work reliably.