3 ms·
Yeah, if the entire point is that you can move around inside those worlds, I'd have expected a bit more "walkability" - maybe a few different viewpoints that ea
by xg15 1y ago
Yeah, if the entire point is that you can move around inside those worlds, I'd have expected a bit more "walkability" - maybe a few different viewpoints that each have their own Gaussian splatting? Right now, it dissolves pretty quickly once you change the location.