3 ms·
This looks fantastic. The only negative I see so far it is only monochrome passthrough. The full color passthrough on the Quest 3 is pretty killer, it sucks to
by cortesoft 1y ago
This looks fantastic. The only negative I see so far it is only monochrome passthrough. The full color passthrough on the Quest 3 is pretty killer, it sucks to go backwards on that.
- Zarathruster 1y agoI guess we're in a minority but I'm in full agreement. Color passthrough really felt like a game-changer, and I've long wished for a more open, non-Meta alternative. Guess we'll be waiting a bit longer
- mavamaarten 1y agoI have a quest 2 where the passthrough is laughable. Would you really use it for anything other than getting a glimpse of the outside world? I sure don't, but that may be because of the shitty camera's. But I never saw the appeal of passthrough anyways, isn't the point of a VR headset to see a different reality? Like, not the real world?
- dvngnt_ 1y agowith the galaxy xr, you don't have to choose. sometimes it's good to have windows in your reality, other times you can go to a fully immersive mode with different environments
- cortesoft 1y agoI have both a quest 2 and quest 3 and you are right, the quest 2 is laughable. The quest 3 is WAY better, and is way closer to making it feel like you are just looking through glass (not quite, but on the way). Eh, I don't use it for augmented reality a TON, but there are some fun apps that my kids and I like to use that use the passthrough for augmented reality... one is a virtual aquarium thing where you can draw 'windows' on your wall that become a window to the ocean, with things swimming around. It is pretty cool. I mostly use it, though, for short term moving around things, like to pick up something in the real world or to figure out where I am. I guess that can work in monotone, but it really feels cool in full color.
- madsushi 1y agoThere's an expansion port on the front with a camera interface, so you could add on better AR cameras.
- lloda 1y agoI think the passthrough is more useful when there's a VR OS to take advantage of it (map your real room/hands/kb/screen onto VR, let you pin stuff, etc.) and I'm not sure Valve is even planning to do that, or anyone is on the Linux side of things (?)
- bottlepalm 1y agoIt's so you can use it in a dimly lit room or even the dark. The Quest 3 doesn't work in either of those environments.