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How will one develop apps in such an environment?
by MatthewPhillips 14y ago
How will one develop apps in such an environment?
- TazeTSchnitzel 14y agoSimilarly to how you do on Windows 8 just now, I would imagine. XCode would work fine, can compile apps, run them for debugging locally. You just can't debug apps without getting a developer key, and that developer key would only be valid for your machine.
- MatthewPhillips 14y agoThe grandparent described the environment being "exactly" like iOS. That would mean no terminal, for example. It would mean no 3rd party dev tools that can do much of anything (except SSH into another computer and do dev there). No Homebrew. Web development would be impossible - all web devs would leave. Sounds like a lot of negatives for Apple and few positives. Makes more sense to make it difficult for common users to do the things they don't want them to do.
- TazeTSchnitzel 14y agoSure, the default environment would be. But I expect they would do something where, if you had a paid developer license (or some sort of free "local debugging" license), they would unlock the Terminal and some form of IDE.
- y0ghur7_xxx 14y ago> The grandparent described the environment being "exactly" like iOS. Let me make my point clearer: I was talking about the ability of downloading and installing apps freely from the internet. What I meant was a closed ecosystem where you can only use approved apps from the app store without the ability to install apps from third partys. That does not mean that you can't use the terminal or XCode (if those are approved apps), or get a "developer license" to "unlock" your Mac.
- MatthewPhillips 14y agoI don't see any benefit to them doing this. Macs are computers, used by developers, for a variety of things, not just writing iOS apps. Increasing the cost of very expensive Macs by another $100/year, and taking away the feeling of ownership for those developers, is just a means of driving them away.
- tonyedgecombe 14y agoOnly with Apple's tools.