4 ms·
Having worked on games in giant teams and small teams my own preference is actually on the smaller end. Ten people feels like a comfortable limit. I'm very much
by meheleventyone 11mo ago
Having worked on games in giant teams and small teams my own preference is actually on the smaller end. Ten people feels like a comfortable limit. I'm very much a generalist though and love contributing to all the different bits and pieces of a game. As such I generally find larger teams overly bureaucratic, slow to move and stifling. Solo dev requires a lot of mental fortitude because there is no one else to carry the momentum.