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Custom allocators in c++ was never enjoyable nor easy. It introduces more template slop everywhere. That's one thing I really liked about eastl, it did alloca
by bnolsen 11mo ago
Custom allocators in c++ was never enjoyable nor easy. It introduces more template slop everywhere. That's one thing I really liked about eastl, it did allocators much better. But it wasn't maintained.
- 1718627440 11mo agoI don't use templates for that at all. Instead of: Class * object = new (...); I do: Class * object; object = malloc (sizeof Class); if (nullptr == object) // ... error handling new (object) Class (...); or if the constructor needs to fail: Class * object; object = malloc (sizeof Class); if (nullptr == object) // ... error handling new (object) Class (); if (!Class::init (object, ...)) { object->~Class (); free (object); // ... other error handling }