3 ms·
Not me, the mix of parkour with multiplayer shooting with beautiful highly detailed maps it's something I like a lot, nothing even compares in that regard, I kn
by AmbroseBierce 11mo ago
Not me, the mix of parkour with multiplayer shooting with beautiful highly detailed maps it's something I like a lot, nothing even compares in that regard, I know the game is a shameless skin store but I do appreciate the former, although I also hate how small a lot of maps are, glances at Nuketown
- p1necone 11mo agoThey stole all the parkour stuff from Titanfall, which was made by the original IW founders when they left and founded Respawn ;) (I use "stole" in a non derogatory way here - 90% of good game design is cribbing together stuff that worked elsewhere in a slightly new form)
- AmbroseBierce 11mo agoTotally, Titanfall 2 is one of my favorite games ever, but by the time I discovered the multiplayer was pretty much dead, no players and no recent updates.
- alickz 11mo agoGood single player campaign too, if anyone is interested
- iamacyborg 11mo ago> They stole all the parkour stuff from Titanfall Which in turn was likely quite inspired by Starsiege: Tribes
- asdff 11mo agoI hate how parkour infested the fps genre. There's this whole meta now that I don't care about at all yet one has to learn if you don't want to go 3 and 12 and its in most games now.
- com2kid 11mo agoIt has been that way for decades, but prior the parkour stuff was exploiting bugs in game engines and only the top 1% or less of players could even pull off the complex inputs needed. Personally, I was in the top 10% of HL2DM players but because I couldn't master the inputs for skating I wasn't able to compete with the truly elite tier players who would zip around the map at breakneck speeds.
- jpadkins 11mo agoparkour has been in fps since quake 2 with CTF and grappling hook.