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Boy is this an awesome web page. Suddenly I have the urge to create an html page with ifames, blink, marquee and table tags (for layout of course)
by SvenL 11mo ago
Boy is this an awesome web page. Suddenly I have the urge to create an html page with ifames, blink, marquee and table tags (for layout of course)
- ctm92 11mo agoRecently had to grab content from a page that was layouted with tables. Just nested tables over tables, not even ids for the elements.
- VerifiedReports 11mo agolaid out
- sethaurus 11mo agoI invite you to view the source of the very page we're on right now.
- znort_ 11mo agothanks for this, you made my day! i never bothered to look. i still remember when tables were forced out of fashion by hordes of angry div believers! they became anathema and instantly made you a pariah. the arguments were very passionate but never made any sense to me: the preaching was separating structure from presentation, mostly to enable semantics, and then semantics became all swamped with presentation so you could get those damned divs aligned in a sensible way :-) just don't use (or abuse) them for layout but tables still seem to me the most straightforward way to render, well, tabular content.
- altfredd 11mo agoYou can always render blink and marquee with Canvas. Just kidding, Canvas is obsolete technology, this should obviously be done with WebGPU
- paavohtl 11mo agoI know you're being sarcastic, but to be pedantic WebGPU (usually) uses canvas. Canvas is the element, WebGPU is one of the ways of rendering to a canvas, in addition to WebGL and CanvasRenderingContext2D.
- lukan 11mo agoAnd also don't expect smooth sailing with WebGPU yet, unless all your users have modern mainstream browsers with up to date hardware.
- paavohtl 11mo agoAnd even that isn't enough; no browser supports WebGPU on all platforms out of the box. https://caniuse.com/webgpu https://caniuse.com/webgpu Chrome supports it on Windows and macOS, Linux users need to explicitly enable it. Firefox has only released it for Windows users, support on other platforms is behind a feature flag. And you need iOS 26 / macOS Tahoe for support in Safari. On mobile the situation should be a bit better in theory, though in my experience mobile device GPU drivers are so terrible they can't even handle WebGL2 without huge problems.
- blitzar 11mo agoNeeds an "under construction" banner
- xpe 11mo agoAnd webring buttons at the bottom!