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I want some VR goggles that are light, only do text, and have focus at infinity or so. Not just 3D convergence at infinity but somehow manage to blur just right
by jvanderbot 11mo ago
I want some VR goggles that are light, only do text, and have focus at infinity or so. Not just 3D convergence at infinity but somehow manage to blur just right so my eyes can focus on it like it's across the street. I'm not an optometrist I'm just a consumer and programmer. A guy can wish.
- bee_rider 11mo agoMaybe the text editor could fly around occasionally. Might be a little annoying but kind of fun.
- yojo 11mo agoHaving the whole desktop gradually change focal distance over ~an hour seems like it’d probably do the trick in a less distracting way.
- plun9 11mo agoHow about AR glasses? The focal distance on mine is roughly 4 meters.
- piskov 11mo agoIt’s impossible with near-eyes screens. See mismatch of vergence vs accomodation. The best thing for your eyes is to stay away from any head-mounted ar/vr/what-have-you-r stuff. https://en.wikipedia.org/wiki/Vergence-accommodation_conflict https://en.wikipedia.org/wiki/Vergence-accommodation_conflic...
- plun9 11mo agoThat's if you get motion sickness. You'd get temporary discomfort, not myopia. But if you don't get motion sickness, then AR/VR provides the benefit of a greater focal distance than computer monitors, tablets, smartphones, etc.
- piskov 11mo agoNo, read the studies. The issue of unsynced focus/vergence persists for hours. And it is only one of many. For example: https://www.mdpi.com/1424-8220/24/20/6515 https://www.mdpi.com/1424-8220/24/20/6515
- plun9 11mo agoNot everyone gets motion sickness though. I can use my VR headset for hours without discomfort from VAC. From that publication: The results of the study indicated that the visual acuity of employees who work with data glasses generally did not change over the course of a shift and over a period of six months. Nevertheless, there were groups that had an increased chance of deterioration. Eye strain was frequently reported after working with the data glasses. Our study pointed out that employees aged 40 years and older are at risk for deteriorations of visual acuity, which is consistent with the findings of Yeow et al. (1991), who examined computer users.
- piskov 11mo agoI don’t understand why you keep bringing motion sickness. When you want to see something at different distances, you not only change focus but also pivot eyes at a certain angle (towards the nose or not). This angle is fucked with near-displays. And that inconsistency persists for hours. It’s like you would use walking sim and your foot starts bending at not usual angles to accommodate some sick-built walking surface of the sim.
- formerly_proven 11mo agoThat's not what VAC is about. VAC is caused by the focus distance of a VR headset being fixed while convergence varies for each object to stimulate depth perception. There is no optical problem displaying text at infinity (both focus and convergence static at infinity) using a headset.