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I can only quote (from the top of my head) the Android team's findings, that having a C++ codebase extended with Rust cut down significantly on the number of me
by gf000 1y ago
I can only quote (from the top of my head) the Android team's findings, that having a C++ codebase extended with Rust cut down significantly on the number of memory safety-related issues. The reasoning was that since the stable C++ codebase was no longer actively changed, only patched, and new features were implemented in Rust, the C++ codebase could go through this stabilization phase where almost all safety issues are found.