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That same problem bites in other ways too. There was a discussion in I think the Debian mailing lists around Rust applications potentially being slower to patch
by rpcope1 11mo ago
That same problem bites in other ways too. There was a discussion in I think the Debian mailing lists around Rust applications potentially being slower to patch because everything gets linked in statically (so you can't just patch libssl and pull a new so). I imagine if you have one compromised dependency, it's now going to mean pulling a new version for each and every single package that may have incorporated it, which feels like it's going realistically to mean AAA game assets size updates weekly.