3 ms·
One of the actual killer apps was gaming. Which still "happens" mostly on the client, today, even for networked games.
by morsch 11mo ago
One of the actual killer apps was gaming. Which still "happens" mostly on the client, today, even for networked games.
- jhanschoo 11mo agoYet the most popular games are online-only and even more have their installation base's copies of the game managed by an online-first DRM.
- morsch 11mo agoThat's true, but beside the point: even online only games or those gated by online DRM are not streamed or resemble a thin client architecture. That exists, too, with GeForce Now etc, which is why I said mostly.
- jayd16 11mo agoThis is just factually inaccurate.
- jhanschoo 11mo agoPlease provide a more comprehensive response. I suppose I should be more specific as well. Some of the online only games I am thinking of are CoD, Fortnite, LoL and Minecraft. The online-first DRM I am thinking of is Steam.
- jayd16 11mo agoEven half of your list is not "online only."