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Yep, I believe you'd need to call Object.seal(foo) to prevent mutability. Haven't really had the chance to use it
by Kailhus 11mo ago
Yep, I believe you'd need to call Object.seal(foo) to prevent mutability. Haven't really had the chance to use it
- mwcz 11mo agoObject.freeze is the one you're looking for. const + Object.freeze is a lot to remember and cumbersome to use throughout a codebase, very relevant to Carmack's wish for immutability by default. I'm grateful Rust opted for that default.