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They should really teach physics using KSP.
by stoneforger 11mo ago
They should really teach physics using KSP.
- delichon 11mo agoI doubt SpaceX could put a satellite in orbit with KSP physics. Just the absence of realistic thermal conduction would prevent it. The outer skin temperature typically peaks around 300–600 °C during the densest part of the atmosphere. If you calculate those forces wrong the rocket has a bad day. Best case it is over engineered and has a reduced payload. They might as well do their calculations with pi equal to 3.
- 0_____0 11mo agoWhat does thermal conduction affect? Is it mostly practical spacecraft construction, or actually related to orbital mechanics?
- bogzz 11mo agoThe FAR mod is touted as being realistic; I haven't played it though.
- iso1631 11mo agohttps://xkcd.com/2205/ https://xkcd.com/2205/ comes to mind with your pi approximation. Nobody is saying KSP physics is perfect. Until I played KSP, I had no idea how hard orbit was compared with just going up into space (and generally the greater population thinks the same -- they think that sending New Shephard upto 100km is about the same as sending a Dragon into orbit). I had no idea how you move in orbit, how getting from low earth equitorial orbit to Jupiter takes less energy than getting from the same ship to a polar orbit (and even then that the only real way to change your orbit like that is to go out beyond the moon and back), etc.
- vannucci 11mo agoI tried to teach a group of HS students about orbital mechanics as a high school physics teacher using KSP. It was... difficult. Not impossible. But I agree it's an excellent learning tool.
- hobs 11mo agoRight, the UI/UX is a lot to just get to the rocket part. KSP is probably the best game that forces that into your head with a classic simulation that's fun, but I gotta say something like Rocket League was better at building my intuition for rocket behaviors.
- dabluecaboose 11mo agoI'm a professional astrodynamicist and I owe my base level understanding of orbital mechanics to KSP. It's a fantastic resource for learning the basics of Keplerian motion. Also, obligatory XKCD: https://xkcd.com/1356/ https://xkcd.com/1356/
- taneq 11mo agoArguably aerodynamics is confusing on a whole other level to mere orbital dynamics. :D
- M95D 11mo agoNo, it's simple. Just make sure the airplane falls nose-first if it ever stops (speed<stall).
- dabluecaboose 11mo agoI washed my hands of aerodynamics after I got my first job in satellite navigation. Messy stuff, that Navier-Stokes business
- matheusmoreira 11mo agoYeah, it's amazing. With enough docking and maneuvering practice I developed some kind of intuition for moving in space. I could maneuver without meticulously planning the burns. Still can't leave Eve though...
- aaronblohowiak 11mo agoI wish ksp 2 hadn't been a boondoggle
- mikkupikku 11mo agoI haven't kept up with it, but hopefully Kitten Space Agency will be able to take up the torch.