4 ms·
Have a look at the diagram for https://minecraft.wiki/w/Redstone_circuits/Memory#Input_stabilization_with_reset https://minecraft.wiki/w/Redstone_circuits/Memor
by regularfry 11mo ago
Have a look at the diagram for https://minecraft.wiki/w/Redstone_circuits/Memory#Input_stabilization_with_reset https://minecraft.wiki/w/Redstone_circuits/Memory#Input_stab.... It's doing exactly that.
- throwaway290 11mo agoagain this is showing memory and not the analog feedback behavior I thought about...
- oasisaimlessly 11mo agoThey're (approximately) one and the same. * Feedback causes memory-like effects (e.g. reverb and oscillation whine in audio systems). * Besides maybe memresistors, memory is pretty much always implemented via positive feedback (i.e. >unity loop gain) plus some sort of saturation to prevent exponential growth (which you typically get for free in physical systems if you can keep them from exploding). Furthermore, digital behavior is an emergent effect from analog physical systems that are designed to be bistable. Digital systems will always make use of analog physical processes "under the hood".