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I think the author has a point, but his examples are bad. He talks about mouse sensitivity, windows manager, keyboard switches, and vscode. All those things wer
by bfkwlfkjf 1y ago
I think the author has a point, but his examples are bad. He talks about mouse sensitivity, windows manager, keyboard switches, and vscode. All those things were made to be tweaked. He's not so much exploring as he is playing with a toy the way it was intended. The stickiest learning comes from getting things wrong, and that happens when you're using things the way you're not supposed to. For example disassembling a microwave. Not the keyboard switches.
The world has become so comfy that even tweaking has been packaged and monetized by some company. That's right, I'm gatekeeping tweaking, sue me.
- feoren 1y ago> For example disassembling a microwave Getting this wrong will not be a learning experience, because it will kill you. This is an incredibly dangerous thing to do and should only be done by people who already know what they're doing. That's not just a tangential tidbit -- you don't learn well when you are completely out of your depth. You learn well when you are right at the edge of your ability and understanding. That involves risk of failure, but the failure isn't the important part, operating on the boundary is.
- maldie 1y agoYes, disassembling and tinkering with microwave is almost the only easily available thing I would not recommend at all because it seems so ordinary but actual danger is way too high and hidden. Even if you know exactly the dangers, it takes only one distracted move, just being tired or too complacent to end really badly. Like even some medium time disconnected and expectedly safe units can have real nasty shock in them when discharge resistor is faulty, that failure mode does not usually kill but not recommended.