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Apple did! The Game Porting Toolkit does (I think) what you're talking about and what Steam did for Linux. https://developer.apple.com/games/game-porting-toolk
by decryption 11mo ago
Apple did! The Game Porting Toolkit does (I think) what you're talking about and what Steam did for Linux.
https://developer.apple.com/games/game-porting-toolkit/ https://developer.apple.com/games/game-porting-toolkit/
Why it hasn't taken off, I have no idea.
- theshrike79 11mo agoWithout even opening the link "porting toolkit" seems like something I need to put effort into. Proton + Steam is pretty much just clicking "Allow Linux" on a dashboard somewhere and then it'll just work.
- pjmlp 11mo agoHence why studios have no reason to bother with GNU/Linux even if they happen to target Android/Linux, let Valve do the work.
- theshrike79 11mo agoThere was some anecdotal stuff floating around some years ago that smaller studios stopped doing custom Linux builds because Proton+Windows ran faster than their native build =)