3 ms·
Now imagine Apple put the same amount of effort and resources into a Proton-like layer for macOS. The M-series hardware is perfectly fine for most games, overp
by theshrike79 1y ago
Now imagine Apple put the same amount of effort and resources into a Proton-like layer for macOS.
The M-series hardware is perfectly fine for most games, overpowered even. What is lacking are the actual games. Very few companies bother with Metal ports of games.
Build a compatibility layer so we can just install any Windows game from Steam and start playing.
- decryption 1y agoApple did! The Game Porting Toolkit does (I think) what you're talking about and what Steam did for Linux. https://developer.apple.com/games/game-porting-toolkit/ https://developer.apple.com/games/game-porting-toolkit/ Why it hasn't taken off, I have no idea.
- theshrike79 1y agoWithout even opening the link "porting toolkit" seems like something I need to put effort into. Proton + Steam is pretty much just clicking "Allow Linux" on a dashboard somewhere and then it'll just work.
- pjmlp 1y agoHence why studios have no reason to bother with GNU/Linux even if they happen to target Android/Linux, let Valve do the work.
- theshrike79 1y agoThere was some anecdotal stuff floating around some years ago that smaller studios stopped doing custom Linux builds because Proton+Windows ran faster than their native build =)