3 ms·
> firing game devs by the thousands as they hand halo over to PlayStation They kind of took it from Apple to begin with. We almost had Halo on the iMac before
by alexjplant 1y ago
> firing game devs by the thousands as they hand halo over to PlayStation
They kind of took it from Apple to begin with. We almost had Halo on the iMac before Microsoft acquired Bungie [1].
[1] https://www.youtube.com/watch?v=6eZ2yvWl9nQ https://www.youtube.com/watch?v=6eZ2yvWl9nQ
- Forgeties79 1y agoVery familiar with that actually! Apple abandoned halo and Bungie, desperate for money, signed with M$. Hence the change 3rd to 1st person!
- alexjplant 1y agoI'd no idea about this... any good additional reading? I'm a big Marathon fan and will likely try and finish Infinity over the holidays.
- Forgeties79 1y agoI’m going to try and find a good source on it but the short version is that Bungie was in deep financial trouble and approached Apple for an acquisition. Jobs didn’t want a video game company as part of their core business as it was not the future he saw for the company, but Microsoft was willing to make that deal, so Bungie went with that for the security. Jobs was pissed but ultimately he passed on an acquisition they felt was necessary for survival.
- Maken 1y agoAnd Jobs was probably right. Apple was a bad fit for Bungie (and games in general). There is a reason Marathon is virtually unknown when it was one of the best "Doom clones" of the era.
- Forgeties79 1y agoYeah I agree with it too - plus they were hurting financially, that’s a lot of risk to assume. And frankly what we got with FPS halo seems way better to me anyway. It’s hard to imagine the Apple version would’ve been a better game, but admittedly I am speculating.