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The TPM and secure boot conversation for gaming has shifted my perspective a lot. This technology is having a positive impact on player experience. It has becom
by bob1029 1y ago
The TPM and secure boot conversation for gaming has shifted my perspective a lot. This technology is having a positive impact on player experience. It has become quite clear to me that there are wheels that will squeak regardless of the amount of lubricant used. I've begun to consider the position of being able to run anything my way at any time on any machine as being a bit extremist. Especially, in a game theoretic setting with other participants expecting some degree of fair play.
I am allowed to own multiple computers. Many do. I've got a Linux hand held, a windows desktop, an iPhone and a MacBook. All with varying degrees of freedom and function. I don't feel like I'm constrained right now.
HDCP is an example of the other thing in my mind. It adds zero value to anyone's experience. Any potential value add is hypothetical. You can't survey a person after they watch an unprotected film and receive a meaningful signal. It's pure downside for the customer. There's no such thing as competitive Netflix lobbies.
If I want to run arbitrary code, I'll do it on my windows box or fire up a Linux VM in the cloud somewhere. I don't need weird problems on my phone. If you are trying to touch all platforms at once, try using the goddamn web. I've been able to avoid Apple enterprise distribution hell with a little bit of SPA magic and InTune configuration for business customers. For B2C I just don't see it anymore. You need to follow the rules if you want to be in the curated environments.
- fsf4alltemp 1y agoThat same box that lets me play Battlefield 6 is also the only box powerful enough to run the game that doesn't have enough accessibility options that requires me to use CheatEngine to fix.
- no_time 1y agoEven if I try to steelman your argument that locking down general purpose computers has some benefits particularly to gaming, its very short term imo. How far away are we from hooking up a vision model to the display output of let’s say, Battlefield 6 and hooking in mouse+kb input from said vision model + an aimbot that perfectly replicates a top performing players mouse movements? I’d say not very far away. Much like how in online chess, no technical solution can attest that a move is really from a human brain and not a chess program running on his phone.