2 ms·
> ... "but smaller studios are extremely stretched and with no shortage of work as it is." My experience is that it's never been the "smaller studios" that giv
by blooalien 1y ago
> ... "but smaller studios are extremely stretched and with no shortage of work as it is."
My experience is that it's never been the "smaller studios" that give Linux the middle-finger the way the so-called "AAA" publishers do. I see a shocking number of small studios and indie developers consistently releasing for Linux, Mac, and Windows and managing to do a surprisingly reliable job of it, where "AAA" companies sometimes can't seem to manage to keep a game running reliably even on the one platform they support.