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You’re comparing a game running on a compatibility layer, running on Linux to a game running directly on Windows. Not quite what the parent comment was stating.
by grosswait 1y ago
You’re comparing a game running on a compatibility layer, running on Linux to a game running directly on Windows. Not quite what the parent comment was stating.
- drnick1 1y agoThere are few native Linux games, so performance on Proton is the essential benchmark. Besides, even when Linux native versions are available, the Windows version on Proton often offers a better experience (fewer obvious bugs).
- bryanlarsen 1y agoI think grosswait is talking about the dx12 -> Vulkan translation layer. Running Windows games on Proton that use Vulkan get more comparable performance than Windows games that use dx12.
- rangestransform 1y agoProton is essentially the only stable ABI that Linux game devs can target