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This is all in fact why I went back to working at (smallish) companies after trying solo gigs out. Other bennies: 1) Coworkers to chat tech with/enjoyable rapp
by lectrick 14y ago
This is all in fact why I went back to working at (smallish) companies after trying solo gigs out. Other bennies:
1) Coworkers to chat tech with/enjoyable rapport/shared nerd-citement
2) Far clearer separation between workspace and playspace, which is really just a catalyst to get your brain in the right place (similar to one popular argument for wearing suits), but whatever works
3) Better bennies (U.S. healthcare scheme, I hate you, even if I also like not paying 50% of my income to tax)
4) People available to fill your gaps in knowledge or weaknesses
5) The fun of mentoring/helping others
6) More likely to travel for work now and then, which is kind of fun
7) Being at home day-in and day-out got me depressed. In my region on earth we have changing weather and it is not always feasible to get outside.
In short, people work for companies for a reason and that reason is not always "i live paycheck to paycheck and have no other option"
- whileonebegin 14y agoI agree, freelance development is a lot of overhead. Plus, once your freelance business really gets moving, you end up with 1 or 2 primary clients for all of your work. Eventually, you ditch the other client to focus on the bigger paying one, and what do you end up with? Working projects for a single client, which is the same as an employee, but minus the benefits. And this seems to be the end-goal for most freelance developers, a single stable client, providing enough work to take up 100% of their 9-5 time.
- blacksmythe 14y ago>> end up with 1 or 2 primary clients for all of your work This can work out much better than being an employee, particularly if you have a spouse that gets health benefits.