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Yeah, that's MY CODE, mate. Maybe give some credit, eh? Edit: Looks like OP just borrowed my note array.. which I in turn borrowed from Aphex twin, so no harm
by valdiorn 14y ago
Yeah, that's MY CODE, mate. Maybe give some credit, eh?
Edit: Looks like OP just borrowed my note array.. which I in turn borrowed from Aphex twin, so no harm done... :)
Also, it isn't working 100% in Chrome, the sampling rate is probably wrong.
You can check out my example Here: http://valdemarorn.github.com/Files/JSAudio/index.html http://valdemarorn.github.com/Files/JSAudio/index.html
Anyway, Riffwave was posted here yesterday, and I posted a similar example I did with WebAudioAPI. Basically, it's that code that OP has adapted to fit into RiffWave.
My code can be found here:
https://github.com/ValdemarOrn/valdemarorn.github.com/tree/master/Files/JSAudio https://github.com/ValdemarOrn/valdemarorn.github.com/tree/m...
- kushsolitary 14y agoYes the notes sequence and the base frequency algorithm is yours and I notified you about using it here. http://news.ycombinator.com/item?id=4561565 http://news.ycombinator.com/item?id=4561565 I am sorry for not giving credit to you on the main page. Edit: BTW, what is wrong with the sampling frequency? I think 44KHz is sufficient and it's working fine on my Chrome. A fork maybe?
- valdiorn 14y agoNo problem, I was just a little surprised when I saw it :)