4 ms·
I'm using an agent to port a game. I have the source. It's not going well. Lots of rabbit holes that are self-inflicted because the LLM doesn't want to port a l
by cactusplant7374 1y ago
I'm using an agent to port a game. I have the source. It's not going well. Lots of rabbit holes that are self-inflicted because the LLM doesn't want to port a lot of libraries because it's too much work for one round. It does a lot of stubbing and makes assumptions and that breaks the whole thing.
- viraptor 1y agoHow did you approach it? Some specific harness? Planning?