3 ms·
I crated something similar a few months a go, for the webkitAudioContext (only works in Chrome AFAIK... maybe Safari?) I really want to do more real-time audio
by valdiorn 14y ago
I crated something similar a few months a go, for the webkitAudioContext (only works in Chrome AFAIK... maybe Safari?)
I really want to do more real-time audio synthesis with javascript, but the current state of the APIs available aren't so great.
Anyways, it plays a short Aphex Twin loop. all the sound is generated with code.
http://valdemarorn.github.com/Files/JSAudio/index.html http://valdemarorn.github.com/Files/JSAudio/index.html
https://github.com/ValdemarOrn/valdemarorn.github.com/tree/master/Files/JSAudio https://github.com/ValdemarOrn/valdemarorn.github.com/tree/m...
- kushsolitary 14y agoI tried using your notes sequence and this is what I got http://cssdeck.com/labs/riffwave-js-test http://cssdeck.com/labs/riffwave-js-test Yours is much better imo, more soothing. I need to learn a lot