3 ms·
The Game of Life implementation in this post is based on a torus. Watch the gliders when they go off the edge of the screen: they return from the other side!
by TophWells 1y ago
The Game of Life implementation in this post is based on a torus. Watch the gliders when they go off the edge of the screen: they return from the other side!
- wbolt 1y agoActually most of CA simulations are done on torus which is referred to as periodic boundary conditions in the literature. Alternatively you can also have null (or fixed) boundaries or reflective ones. If the initial configuration has compact support (finite number of non-null states) and the CA keeps null-neighborhoods as null in the next step, you can simulate infinite grids… but not many people bother to do it. Many many papers use finite grids on torus.