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I wrote a post (rant)[1] about my experience of releasing a game on macOS as an indie dev. tl;dr: Apples goes a long way to make the process as painful as possi
by insraq 1y ago
I wrote a post (rant)[1] about my experience of releasing a game on macOS as an indie dev. tl;dr: Apples goes a long way to make the process as painful as possible with tons of paper cuts.
[1] https://ruoyusun.com/2023/10/12/one-game-six-platforms.html#macos-steam https://ruoyusun.com/2023/10/12/one-game-six-platforms.html#...