2 ms·
you have to release major titles for windows and console, because there are tons of customers using them. so a mac port, even if simple, is additional cost. th
by spogbiper 1y ago
you have to release major titles for windows and console, because there are tons of customers using them.
so a mac port, even if simple, is additional cost. there you have the classic chicken and egg problem. the cost doesn't seem to be justified by the number of potential sales, so major studios ignore the platform. and as long as they do, gamers ignore the platform
i've seen it suggested that Apple could solve this standoff by funding the ports, maybe they have done this a few times. but Apple doesn't seem to care much about it