3 ms·
> Unreal engine 1 looks good to me, so I am not a good judge. But we did hit a point where the games were good enough, and better hardware just meant more poly
by dehrmann 1y ago
> Unreal engine 1 looks good to me, so I am not a good judge.
But we did hit a point where the games were good enough, and better hardware just meant more polygons, better textures, and more lighting. The issues with Unreal Engine 1 (or maybe just games of that era) was that the worlds were too sparse.
> over saturation of samey games
So that's the thing. Are we at a point where graphics and gameplay in 10-year-old games is good enough?
- taraindara 1y agoIf the graphics aren’t adding to the fun and freshness of the game, nearly. Rewatching old movies over seeing new ones is already a trend. Video games are a ripe genre for this already.
- dehrmann 1y agoNow I'm going to disagree with myself... there came a point where movies started innovating in storytelling rather than the technical aspects (think Panavision). Anything that was SFX-driven is different, but the stories movies tell and how they tell them changed, even if there are stories where the technology was already there.
- dfxm12 1y agoAre we at a point where graphics and gameplay in 10-year-old games is good enough? Personally, there are enough good games from the 32bit generation of consoles, and before, to keep me from ever needing to buy a new console, and these are games from ~25 years ago. I can comfortably play them on a MiSTer (or whatever PC).
- pipes 1y agoYep, I have a mister and a steam deck that's mainly used for emulators and old pc games. I'm still chasing old highs