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>constantly being ported to other systems. And why wouldn’t they? In many cases they’re are some compiler settings and a few drivers away from working.
by SV_BubbleTime 1y ago
>constantly being ported to other systems.
And why wouldn’t they? In many cases they’re are some compiler settings and a few drivers away from working.
- ManlyBread 1y agoThat's not an argument in favor of PS5.
- SV_BubbleTime 1y agoI don’t say it was. If anything it’s an argument in favor of Xbox with DirectX.