2 ms·
I think what he's saying (and what I would at least) is that again all you're doing is the exact same thing - tuning the weights that drive the correlations. Fo
by somenameforme 1y ago
I think what he's saying (and what I would at least) is that again all you're doing is the exact same thing - tuning the weights that drive the correlations. For an analog, in a video game if you code a dragon such that its elevation changes over time while you play a wing flapping animation, you're obviously not teaching it dragon-like behaviors, but rather simply trying to create a mimicry of the appearance of flying using relatively simple mathematical tools and 'tricks.' And indeed even basic neural network game bots benefit from RLHF/SFT.