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As I read through the complaints, I'll note that two of my (younger) colleagues love it (mostly). I haven't updated yet, but when I made some observations about
by travisgriggs 1y ago
As I read through the complaints, I'll note that two of my (younger) colleagues love it (mostly). I haven't updated yet, but when I made some observations about what I was seeing, it was defended as "making all the products the same".
It made me wonder if the whining is less about the particulars of liquid glass (I mean, remember the aquagel days of early mac os x), and more of lamenting the unification of design. I personally, just do not believe that there is a design aesthetic where form<->function have a balanced interplay, and users of 8K desktop screens and handheld iPhones are going to want the exact same experience. Similiarities maybe. But not the same thing.
- eschaton 1y agoDo they actually like it or do they like that it’s new? So many people treat things that just work and are stable as “stale” and “unexciting” and demand change for change’s sake, rather than actual measurable improvement.
- layer8 1y agoIt’s not actually unified though, it’s quite different between the various OSs. The argument is really bunk.
- wpm 1y agoI just booted up my G4 Cube running 10.2 and lemme tell you that aquagel looks 10x better, especially on at 1600x1200 on a Trinitron. Gorgeous, fun, clear delineation of content, with just maybe a bit too much transparency in a few spots. It went too far (I think the subdued Aqua of 10.9 was peak), but no where near as bad as Glarse.
- int_19h 1y agoIf you want an example of well-designed UX that is conceptually about "making everything the same", that would be Metro (of Windows Phone fame). Liquid Glass is genuinely objectively atrocious on multiple metrics like text readability.