3 ms·
If you're willing to let go of imperative syntax, Interaction Nets[0] might be interesting to maximize parallelism where possible. I think Bend[1] is probably t
by wbpaelias 1y ago
If you're willing to let go of imperative syntax, Interaction Nets[0] might be interesting to maximize parallelism where possible. I think Bend[1] is probably the most mature implementation of that idea.
[0]: https://en.wikipedia.org/wiki/Interaction_nets https://en.wikipedia.org/wiki/Interaction_nets
[1]: https://github.com/HigherOrderCO/Bend https://github.com/HigherOrderCO/Bend