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In practice, the most stable API on Linux is WINE. There are of course things game devs can do to counteract this, but they won't, and WINE works amazingly well
by flanked-evergl 1y ago
In practice, the most stable API on Linux is WINE. There are of course things game devs can do to counteract this, but they won't, and WINE works amazingly well for games, so they don't need to either.
- LtWorf 1y agoIn practice all those 32 bit binaries won't run on any machine real soon.
- flanked-evergl 1y agoIt's going to be okay, Valve will fix it.
- flanked-evergl 1y agoActually it seems it's already fixed: https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow64 https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow6... > All modules that call a Unix library contain WoW64 thunks to enable calling the 64-bit Unix library from 32-bit PE code. This means that it is possible to run 32-bit Windows applications on a purely 64-bit Unix installation. This is called the new WoW64 mode, as opposed to the old WoW64 mode where 32-bit applications run inside a 32-bit Unix process.