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I think they are right in being careful. It's about time. I use Solidworks for mechanical design and Modo for photorealistic rendering. I assure you that, wi
by robomartin 14y ago
I think they are right in being careful. It's about time.
I use Solidworks for mechanical design and Modo for photorealistic rendering. I assure you that, with enough skill and effort, one can make photorealistic renderings that, to the uninformed, look like the product is ready to go and that the funding is a mere formality. No, Kickstarter did the right thing here.
That said, I am hoping that they will allow 3D renderings and animations as added illustrations if and ONLY if one shows actual realized versions of the proposed hardware in the project. The reason I say this is that 3D renderings and animations are extremely useful tools for the communication of function and some ideas that might be hard or impossible to convey using actual hardware. A good example is a cross-sectional cut showing moving parts.