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I switched my gaming desktop over to Linux last year. My experience has mostly been that Linux native versions just aren't as good as the Windows-on-Proton ver
by marcus_holmes 1y ago
I switched my gaming desktop over to Linux last year.
My experience has mostly been that Linux native versions just aren't as good as the Windows-on-Proton version. (Shout out to Larian for their recent BG3 release, a much better native version.)
Totally agree that Proton only works so well because of the constant effort that Valve put into it.
Shouting at game devs to make better native Linux versions isn't going to work. What will work is that the market demographics are slowly moving over to Linux, mostly thanks to Valve, Proton and the Steam Deck.
- flanked-evergl 1y agoIn practice, the most stable API on Linux is WINE. There are of course things game devs can do to counteract this, but they won't, and WINE works amazingly well for games, so they don't need to either.
- LtWorf 1y agoIn practice all those 32 bit binaries won't run on any machine real soon.
- flanked-evergl 1y agoIt's going to be okay, Valve will fix it.
- flanked-evergl 1y agoActually it seems it's already fixed: https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow64 https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow6... > All modules that call a Unix library contain WoW64 thunks to enable calling the 64-bit Unix library from 32-bit PE code. This means that it is possible to run 32-bit Windows applications on a purely 64-bit Unix installation. This is called the new WoW64 mode, as opposed to the old WoW64 mode where 32-bit applications run inside a 32-bit Unix process.