3 ms·
Not sure the relevance of the headline. What I do know is that by revenue, the video games industry more than twice the size of the film and music industries c
by seanhunter 1y ago
Not sure the relevance of the headline.
What I do know is that by revenue, the video games industry more than twice the size of the film and music industries combined. It also is growing faster (>9% yoy). Mobile gaming alone is about the same size as the whole film industry.
Here is the source data (sorry I know it's not public) https://www.statista.com/outlook/amo/media/games/worldwide?currency=USD https://www.statista.com/outlook/amo/media/games/worldwide?c...
- paulryanrogers 1y agoIsn't growth slowing? I cannot imagine it'll grow forever. Also gaming includes gambling now, albeit dressed in lootboxes and the like. Movies and TV are usually non-interactive.
- karmakaze 1y agoNon-interactive, though I feel like choosing a movie to see in a theatre is a gamble in itself (especially if you don't want to watch all the spoiler/trailers).
- stubish 1y agoIt is kind of pointing out than a vast chunk of 'the video games industry' uses funding models that don't involve selling games, and that it is completely stupid to lump together the 'traditional' gaming industry with completely different businesses and expect to gain any insight.