3 ms·
Rendering takes a few hours means humans are building it at least partially.
by growthwtf 1y ago
Rendering takes a few hours means humans are building it at least partially.
- andybak 1y agoFalse. This is just gaussian splats being queued up on a server somewhere
- growthwtf 1y agoYou could be correct, but it would be a real indictment of their rendering farm I think.
- andybak 1y agoIt's not "rendering" with gaussian splats. It's more "training" (or "fitting"). And not knowing how much the usage vs compute ratio is, I would hesitate to comment. But knowing a little bit about gaussian splatting, I can't think what manual steps requiring human assistance are even likely to be necessary?
- growthwtf 1y agoWithout knowing the specifics of their pipeline I would also hesitate to comment further.
- andybak 1y agoWell we know it's a gaussian splat, we know what the inputs are (RGB and 6dof pose) and we know how gaussian splat training is usually done...
- growthwtf 1y agoSure, in production envs I have seen humans being used in 3 places: 1. the pose data calibration 2. cleaning up covariances (reducing blobbiness) 3. adding metadata for app usage But, to your point, hard to say which of these or any apply without more info. I would be very very impressed if there were no humans and it's 'just' a training time issue though!