5 ms·
AI art mostly doesn't make use of the medium. There are things you can do with computer vision and user interaction that just aren't possible with traditional m
by strken 1y ago
AI art mostly doesn't make use of the medium. There are things you can do with computer vision and user interaction that just aren't possible with traditional media.
I remember the game PlaneShift, which has an interesting not-for-profit development model, and which uses natural language processing to handle text. The possibilities here are really impressive! You could fully voice player characters, parse user intent with better accuracy, etc.
There's all sorts of stuff you could do. Introspecting the models themselves gave us DeepDream. Setting early models up to talk to each other caused headlines about AI inventing its own language. Leaning into the unhinged nature of the medium interests me, as does displaying "thought" graphically.
Even back in the ML days, I had high hopes for this sort of thing. Discarding those hopes because of AI slop feels like throwing the baby out with the bathwater. The whole problem is that people use an amazing (but glitchy and imperfect) technology and use it to make bad art in existing fields, instead of pioneering good art in new fields. It's herd mentality from both sides.