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Because games are built with engines, and you're not going to re-implement all the simulation / systems in a different engine or language. Why would you? A game
by Thaxll 1y ago
Because games are built with engines, and you're not going to re-implement all the simulation / systems in a different engine or language. Why would you? A gameserver is basically a game client stripped from rendering with a bit more logic.
I'm talking real time games here, not an .io game over websocket/json.