4 ms·
I don't get why one wouldn't just use webworkers to run the simulation instead, thus making the game fully executable in a web browser. If deno has some perks
by Labo333 1y ago
I don't get why one wouldn't just use webworkers to run the simulation instead, thus making the game fully executable in a web browser.
If deno has some perks during development, there must be a way to replace websocket with some other transport that works with webworkers for "production" builds.