4 ms·
Good thing they thought of that. Disclaimer: I was at Riot During some of the Valorant dev cycle and the stated goal in this tech blog [0] was a huge goal (keep
by wyldberry 1y ago
Good thing they thought of that. Disclaimer: I was at Riot During some of the Valorant dev cycle and the stated goal in this tech blog [0] was a huge goal (keeping latency < 35ms).
This was only really doable because Riot has invested significantly in buying dark fiber and peering at major locations worldwide [1][2]
[0] - https://technology.riotgames.com/news/peeking-valorants-netcode https://technology.riotgames.com/news/peeking-valorants-netc...
[1] - https://technology.riotgames.com/news/fixing-internet-real-time-applications-part-i https://technology.riotgames.com/news/fixing-internet-real-t...
[2] - https://technology.riotgames.com/news/fixing-internet-real-time-applications-part-ii https://technology.riotgames.com/news/fixing-internet-real-t...
- combyn8tor 1y agoI've read those articles a couple of times over the years and always found it fascinating they actually built a backbone with dark fibre. That was ten years ago so it would be interesting to see an update.
- baxuz 1y agoThis is excellent material!