3 ms·
OSRS plays on 0.6 TPS... or 100 ticks per minute kind of funny how different that is.
by calvinmorrison 1y ago
OSRS plays on 0.6 TPS... or 100 ticks per minute kind of funny how different that is.
- SchemaLoad 1y agoOSRS players hate when they have to actually play the game. They just want to click the screen every 10 minutes while playing something else.
- calvinmorrison 1y agome_irl
- Liquix 1y ago...what? the game is full of highly technical and demanding challenges which require "tick-perfect" inputs 2-5x per 0.6s game tick.
- andrepd 1y agoOSRS is a rhythm game. Fight me.
- the_plus_one 1y agoI don't think anyone would fight you on that. Inferno cheat plugins looked like 100 bpm Guitar Hero back in the day.
- orlp 1y agoNo, OSRS is 100 ticks per minute which gives 0.6 second ticks, which rounds to 1.667 ticks per second.
- jsheard 1y agoEve Online probably wins the slowest tickrate award with its whopping 1 tick per second.
- Liquix 1y agoIIRC it gets even slower during massive battles where there are hundreds/thousands of players on the same server and area https://wiki.eveuniversity.org/Time_dilation https://wiki.eveuniversity.org/Time_dilation
- namibj 1y agoI thought EVE was (near?-)tickless but with all interaction subject to substantial cool down timers that limit input frequency into the core?
- typpilol 1y agoYup. As a plugin dev it has its weird quirks but it's quite amazing how the entire time runs at that speed