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The main context where I've seen claims that CPUs are 'better' at graphics is where a render that looks precisely right and has the desired image quality is mor
by sjsdaiuasgdia 1y ago
The main context where I've seen claims that CPUs are 'better' at graphics is where a render that looks precisely right and has the desired image quality is more important than a fast render.
Even that is more about control over the rendering process than what silicon is doing the work. With a lot of (older?) graphics APIs, you're implicitly giving the GPU's driver a lot of control over the output and how it is generated. This is how we got events like [0] where GPU vendors would make their drivers 'cheat' on benchmarks by trading image quality for speed when certain criteria were detected.
I imagine that tradeoff has changed somewhat as the industry has moved towards graphics APIs intended to give the programmer more direct control of the hardware.
[0] https://www.reddit.com/r/quake/comments/168btin/does_anyone_remember_the_quack_3_controversy/ https://www.reddit.com/r/quake/comments/168btin/does_anyone_...