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> you’d be foolish to make it a classical CISC design and would definitely choose RISC I think that's arguable, honestly. Or if not it hinges on quibbling ove
by ajross 1y ago
> you’d be foolish to make it a classical CISC design and would definitely choose RISC
I think that's arguable, honestly. Or if not it hinges on quibbling over "classic".
There is a lot of code density advantage to special-case CISCy instructions: multiply+add and multiplex are obvious one in the compute world, which need to take three inputs and don't fit within classic ALU pipeline models. (You either need to wire 50% more register wires into every ALU and add an extra read port for the register store, or have a decode stage that recognizes the "special" instructions to route them to a special unit -- very "Complex" for a RISC instruction).
But also just x86 CALL/RET, which combine arithmetic on the stack pointer, computation of a return address and store/load of the results to memory, are a big win (well, where not disallowed due to spectre/meltdown mitigations). ARM32 has its ldm/stm instructions which are big code size advantages too. Hardware-managed stack management a-la SPARC and ia64 was also a win for similar reasons, and still exists in a few areas (Xtensa has a similar register window design and is a dominant player in the DSP space).
The idea of making all access to registers and memory be cleanly symmetric is obviously good for a very constrained chip (and its designers). But actual code in the real world makes very asymmetric use of those resources to conform to oddball but very common use cases like "C function call" or "Matrix Inversion" and aiming your hardware at that isn't necessarily "bad" design either.
- drob518 1y agoI’m talking about a VAX-like system with large instructions, microcode-based, etc. In the same way that CISC adapted since 1990, RISC has also adapted to add “complex” instructions where they are justified (e.g. SIMD/vector, crypto, hashing, more fancy addressing modes, acceleration for tensor processing, etc.). Nothing is a pure play anymore, but I’d still argue that new designs are better off starting on the RISC side of the (now very muddled) line, rather than the CISC side.
- ajross 1y agoRight, that's "quibbling over 'classic'". You said "you'd be foolish to design CISC" meaning the hardware design paradigm of the late 1970's. I (and probably others) took it to mean the instruction set. Your definition would make a Zen5 or Arrow Lake box "RISC", which seems more confusing than helpful.
- drob518 1y agoWell, you would be foolish to design the x86 now if you had a choice in the matter. Zen5 is a RISC at heart, with a really sophisticated decoder wrapped around it. Nobody uses x86 or keeps it moving forward because it’s the best instruction set architecture. You do it because it runs all the old code and it’s still fast, if a bit power hungry. BTW, ditto with IBM Z-series.
- ummonk 1y agoIt’s obvious that if you’re specifically designing a clean sheet ISA, you wouldn’t choose to copy an existing ISA that has seen several decades of backwards compatible accumulated instructions (i.e. x86), but would rather opt for a clean sheet design. That says nothing about whether you should opt for something that is more similar in nature to classic RISC or classic CISC.
- drob518 1y agoOK, fair enough that one doesn’t necessarily imply the other, but if you were designing a CPU/ISA today, would you start with a CISC design? If so, why?
- Pet_Ant 1y agoI do wonder if CISC might make a comeback. One is cache efficiency. If you are doing many-core (NOT multi-core) than RISC make obvious sense. If you are doing in-order pipelined execution, than RISC makes-sense. But if you are doing superscalar out-of-order where you have multiple execution units and you crack instructions anyway, why not have CISC so that the you have more micro-ops to reorder and optimise? It seems like it would give the schedulers more flexibility to keep the pipelines fed. With most infrastructure now open-source I think the penalty for introducing a new ISA is a lot less burdensome. If you port LLVM, GCC, and the JVM and most businesses could use it in production immediately without needing emulation that helped doom the Itanium.
- 1y ago
- eigenform 1y ago> x86 CALL/RET I wonder if anyone has actually measured what the code size savings from this look like for typical programs, that would be an interesting read. RISC trope is to expose a "link register" and expect the programmer to manage storage for a return address, but if call/ret manage this for you auto-magically you're at least saving some space whenever dealing with non-leaf functions.
- ajross 1y agoA typical CALL is a 16 bit displacement and encodes in three bytes. A RET encodes in one. On arm64, all instructions are four bytes. The BL and BX to effect the branching is 8 bytes of instruction already. Plus non-leaf functions need to push and pop the return address via some means (which generally depends on what the surrounding code is doing, so isn't a fixed cost). Obviously making that work requires not just the parallel dispatch for all the individual bits, but a stack engine in front of the cache that can remember what it was doing. Not free. But it's 100% a big win in cache footprint.
- eigenform 1y agoYeah totally. It's really easy to forget about the fact that x86 is abstracting a lot of stack operations away from you (and obviously that's part of why it's a useful abstraction!).
- brucehoult 1y ago> A typical CALL is a 16 bit displacement and encodes in three bytes. A RET encodes in one. True for `ret`, I'm not convinced it's true for `call` on typical amd64 code. The vast majority I see are 5 bytes for a regular call, with a significant number of 6 bytes e.g. `call 0xa4b4b(%rip)` or 7 bytes if relative to a hi register. And a few 2 bytes if indirect via a lo register e.g. `call %rax` or 3 for e.g. `call *%r8`. But mostly 5 bytes, while virtually all calls on arm64 and riscv64 are 4 bytes with an occasional call needing an extra `adrp` or `lui/auipc` to give ±2 GB range. But in any case, it is indisputable that on average, for real-world programs, fixed-length 4 byte arm64 matches 1-15 byte variable-length amd64 in code density and both are significantly beaten by two length riscv64. All you have to do to verify this is to just pop into the same OS and version e.g. Ubuntu 24.04 LTS on each ISA in Docker and run `size` on the contents of `/bin`, `/usr/bin` etc.