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If you try OpenScad-style adding and subtracting volumes, the syntax is pretty horrific. It is impossible to script objects that way. Quote Gemini: However,
by timonoko 1y ago
If you try OpenScad-style adding and subtracting volumes, the syntax is pretty horrific. It is impossible to script objects that way. Quote Gemini:
However, implementing a full OpenSCAD-like syntax and robust CSG system from scratch in Blender Python is complex due to Blender's mesh-based nature versus OpenSCAD's mathematical description. Blender's boolean operations on complex meshes can sometimes lead to topological errors.
- jacquesm 1y agoTo be fair though, OpenSCAD works best too if you do this during the generative step and not after the fact. I've used it to remix existing STLs so it definitely does work but you really have to watch the areas where two shapes get close to each other, especially if there is a lot of fine detail.
- timonoko 1y agoDid I solve all problems that OpenSCAD might have? Compared to FreeCAD. Me myself think I did: https://youtu.be/eG5lhLYvihQ?si=yA00IYVU4_Zemdxi https://youtu.be/eG5lhLYvihQ?si=yA00IYVU4_Zemdxi