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Neat, thanks for sharing! Having no build step and no dependencies is such a power move. ;) Any gotchas with this approach that you‘re aware of? Can this app
by alex_suzuki 1y ago
Neat, thanks for sharing!
Having no build step and no dependencies is such a power move. ;)
Any gotchas with this approach that you‘re aware of?
Can this approach handle updates? I thought the way to do that was usually to check some hash in the manifest and prompt the user that an update is available if it has changed.
- pseudosavant 1y agoThe biggest gotcha I've run into is that having everything in one file makes for a lot of tokens for LLMs to chew on or create when I code. The next iteration of that project will still have an equivalent `player.html` file that contains everything, but I am making a very basic build script so that it is easier for LLMs like GitHub Copilot to work on the project in parts.