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This seems like a non-issue, unless I'm misunderstanding. If failures can be used to help game benchmarks, companies are doing so. They don't need us to avoid c
by squigz 1y ago
This seems like a non-issue, unless I'm misunderstanding. If failures can be used to help game benchmarks, companies are doing so. They don't need us to avoid compiling such information, which would be helpful to actual users.
- dns_snek 1y agoPeople might want to use the same test scenario in the future to see how much the models have improved. We can't do that if the example gets scraped into the training data set.